Free Halo Infinite, Battlefield 2042 Top Worst Review, Nvidia New DLSS 2.3

Free Halo Infinite, Battlefield 2042 Top Worst Review, Nvidia New DLSS 2.3

Hey, what’s up guys, Hope you are all doing well. This will be our first post after our rebranding. Before we get started on this week news, We want to give a quick shoutout to #TeamSeas

#TeamSeas will be one of the biggest, baddest, most-impactful cleanup projects of all time. Their goal is to remove 30 million pounds of trash by January 1st, 2022. Visit TeamSeas.org to learn more.

Now with this out of the way let’s get started.

Podcast Version: https://anchor.fm/episurge/episodes/Free-Halo-Infinite–Battlefield-2042-Top-Worst-Review–Nvidia-New-DLSS-2-3-e1amopn


Halo Infinite is Free

Last Monday, Xbox and Halo celebrated their 20th anniversaries. To celebrate, 343 Industries released Halo Infinite’s free multiplayer mode early on Xbox and PC. Halo Infinite officially went gold on Friday, and the full game (multiplayer and campaign) will be released on December 8th.

Source: https://www.weeklyrecon.com/p/gaming-newsletter-infinite-joy


Battlefield 2042 is now one of Steam’s most poorly reviewed games ever

Battlefield 2042‘s 30,000+ “mostly negative” Steam reviews have seen the shooter pick up the dubious honor of becoming one of Steam’s most poorly reviewed games of all time.

Of the 33,000+ reviews left on Steam, just 26 percent are positive – which means a whopping 74 percent are not.

This means that from a pool of over 59,000 games, DICE’s latest Battlefield installment – which was only released on November 19 – has the eighth worse Steam score of all time. (Steam250’s Hall of Shame, via Forbes, gives the full list which – I’m sure will come as no surprise – is topped by Konami’s new free-to-play soccer game, eFootball 2022.) 

Source: https://www.gamesradar.com/battlefield-2042-is-now-one-of-steams-most-poorly-reviewed-games-ever/


Nvidia Launches DLSS 2.3, Already Being Used On Some Major Games

According to a recent report, Nvidia has now released DLSS 2.3, with a marketing video by the company giving some detail into how it improves on the previous iteration. According to Bryan Catanzaro, Vice President of Applied Deep Learning Research, the upscaling AI is “just getting smarter.” The short video then compares a number of games running current DLSS alongside the newer version, with zoomed in segments detailing some of the improvements that have been made. Such quality upgrades are particularly noticeable in game elements rendered in the distance, showing that version 2.3 greatly reduces flickering aspects and artifacting.

The report from Tom’s Hardware goes on to say that DLSS 2.3 will be coming to a number of games, fifteen in total, such as Doom Eternal, GTA Trilogy, Deathloop, and Crysis 3 Remastered. On top of that, some titles have already had the latest version rolled out to them, such as Cyberpunk 2077, and Rise of the Tomb Raider which was already promised DLSS recently. It’s also been stated that the upscaling tech will be coming to other games as well, largely thanks to easily implemented plugins for the likes of Unity and Unreal, the two biggest video game engines in the world that are used in the development of many AAA and indie titles.

Source: https://gamerant.com/nvidia-launches-dlss-23-doom-eternal-deathloop-cyberpunk-2077-gta-trilogy/